Friday, 28 April 2017

SOUND DESIGN RESEARCH: DESCRIBING SOUND

As mentioned previously sound is really hard to describe. I use sound regularly in my work without thinking too much so I decided to do a refresher of the key terms to be made aware of and to cement them in my mind moving forward. These also raise ideas and concepts that I can utilize in my own work. I also read around the subject a little from the excellent  book that Simon Keep recommended. It is called Audio Vision: Sound on Screen by Michael Chion with a foreword from a hero of mine the editors and man who coined the term sound designer Walter Murch. Chion described sound design brilliantly like this. The visuals to the far left of a scale, music to the far right and sound design operates within a window where the two overlap.

TYPES AND USES OF SOUND
The following all describe how sound can be used in film and TV.
  • DIEGETIC sound is audio that could be originating from the action happening on screen. A radio in shot or dialogue from the characters on-screen.
  • NON-DIEGETIC sound is audio that is NOT originating from the action happening on screen. For instance the score or a soundtrack.
  • MUSIC is used to create mood. The score is written to accompany the film by a composer. The Soundtrack is songs that are used in the film.
  • SOUND FX added to enhance scenes. FOLEY gunshots, footsteps etc recreated afterwards.
  • AMBIENT sound can added to create atmosphere. In a studio shoot city noises add a city atmosphere.
  • VOICE OVERS allow us into character thoughts.
  • PARELLEL sound/music reflects the screen action.
  • CONTRAPUNTAL sound opposite to screen action.
  • PLEONASTICS sound is enhanced OTT sound. Often used in fight scenes and in horror films.
  • CHARACTER THEMES are related to characters.
  • SOUND BRIDGES flow from one scene to the next

TALKING ABOUT SOUND WHEN ANALYSING
The following are terms that can be used to try and analyse and describe t sound in film & TV.
  • DURATION: How long it lasts.
  • DYNAMICS: Energetic, tense, soothing.
  • GENRE: Type of music hip hop, jazz, rock etc
  • MELODY: A distinctive tune “Mission Impossible”
  • PITCH: High, low.
  • RHYTHM: Pattern of the beat.
  • TEXTURE: Heavy, light.
  • TONE: (timbre) tense, aggressive, mellow, cheerful.
  • VOLUME: loud, quiet, soft etc.

TALKING ABOUT SOUND MUSIC
The following are all terms that can be used to try and analyse and describe music in film and TV.
  • SYMPHONIC: Performed by an orchestra.
  • MELODY: A distinctive tune.
  • ATONAL: Music with no established key.
  • DISCORDANT: Dissonant non-harmonious sounds.
  • RHYTHMIC: Percussive sounds forming a beat.

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